Vu sur MP : Apparament il y aurait eu une fuite chez A.net, et une liste de skills nerfés est apparue sur plusieurs forums anglophones, suivi de leur supression par A.net meme ... pour le moment on ne sait pas trop quoi croire, mais jetez y un coup d'oeil car ca risque d'arriver pour la reprise, soit dés demain soir :
Citation:
Assassin
Black Lotus Strike: 25r -> 20r
Blades of Steel: 20r -> 8r
Blinding Powder: not only blinds target but also foes adjacent to target
Crippling Dagger: 5..50d -> 15..60d
Critical Strike: 10..30d -> 15..40d
Dark Apostasy: 10..4 energy lost -> 7..3 energy lost
Death Blossom: 15..40d -> 20..45d
Desperate Strike: 5..50d -> 15..60d
Golden Lotus Strike: 3..10 energy gained -> 5..12 energy gained
Locust's Fury: 30r -> 20r
Nine Tail Strike: 10r -> 8r
Repeating Strike: 5..20d -> 10..30d
Scorpion Wire: 2c -> 1c
Shadow of Haste: 25% -> 33%
Shadowy Burden: 4..10s -> 3..15s
Shroud of Distress: 45r -> 15r
Signet of Malice: 8r -> 5r
Siphon Speed: 20% speed stolen -> 33% speed stolen
Siphon Strength: 5..11s -> 5..20s
Unsuspecting Strike: 10..40d -> 5..50d
Way of Perfection: 10..35 health gained -> 10..40 health gained
Mesmer
Drain Enchantment: 25r 10..22 energy gained -> 30r 5..20 energy gained
Echo: 20s -> 30s
Energy Drain: 4..10 energy lost by foe -> 2..9 energy lost by foe
Epidemic: 10e -> 5e
Ether Signet: 90r -> 60r
Ethereal Burden/Kitah's Burden: 3c -> 1c
Ignorance: 15e -> 10e
Inspired Hex: 3..15 energy gained -> 4..10 energy gained
Leech Signet: 45r -> 30r
Mantra of Recall: 10e -> 15e
Overload: 5r -> 3r
Power Drain: 1..31 energy gained -> 1..28 energy gained
Power Return: 7r -> 5r
Reveaked Hex: 3..15 energy gained -> 4..10 energy gained
Signet of Disruption: 30r -> 20r
Spirit Shackles: 3c -> 2c
Stolen Speed: 25% casting speed stolen -> 33% casting speed stolen
Necro
Soul Feast: 1c -> .25c
Barbs: 20r -> 12r
Unholy Feast: 20r -> 12r
Plague Signet: 10r -> 8r
Rising Bile: 30r -> 20r
Icy Veins: 15r -> 10r
Lingering Curse: 3c -> 2c
Malign Intervention: 1..17 level bone horror -> 5..20 level bone horror
Elem
Ash Blast: 20..40d 3..10s of blindness -> 20..55d 3..15s of blindness
Conjure Flame: 60r -> 30r (5..16) or (1..21)
Conjure Frost: 60r -> 30r (5..16) or (1..21)
Conjure Lightning: 60r -> 30r (5..16) or (1..21)
Eruption: 3c -> 2c
Glimmering Mark: 3s -> 5s
Gust: 2c -> 1c
Lava Font: "adjacent" -> "nearby"
Lightning Javelin: 1c -> .75c
Lightning Surge: 10e -> 15e. Remove exhaustion.
Lightning Touch: 15e -> 5e
Mark of Rodgort: not only hexes target but also foes adjacent to target
Mind Burn: 10r -> 5r
Mind Freeze: 20r -> 8r
Mind Shock: 20r -> 5r
Phoenix: 25r -> 10r
Searing Heat: 3c -> 2c
Shock Arrow: 1c 10..35d -> .75c 10..40d
Swirling Aura: 60r -> 45r
Teinai's Heat: 3c -> 2c
Thunderclap: 10e -> 5e
Monk
Bane Signet: 25r -> 20r
Banish: Add: "Banish deals double damage to summoned creatures."
Blessed Light: 10..115 heal -> 5..95 heal
Extinguish: 10r -> 20r .25c -> 1c
Mark of Protection: 45r -> 30r
Peace and Harmony: 25r -> 10r
Purge Signet: 20r -> 15r
Ray of Judgment: 2c -> 1c
Shield of Deflection: 1c -> .75c
Shield of Regeneration: 20r -> 10r
Signet of Judgment: 25r -> 20r
Smite: 10..35d -> 10..55d, also change type from "attack" to "spell"
Succor: 10e -> 5e
Watchful Spirit: 10r -> 5r
Warrior
Berserker Stance: 20% more adrenaline gained -> 50% more adrenaline gained
Bull's Strike: 8r -> 10r
Cleave: 10..30d -> 5..35d
Deadly Riposte: 15..75d -> 15..90d
Disciplined Stance: 10e -> 5e
Dwarven Battle Stance: 10% attack/move speed boost -> 25% attack/move speed
boost
Frenzy: 4r -> 6r
Furious Axe: 5..35d -> 10..40d
Irresistible Blow: 4r 1..30 -> 6r 5..20
Lacerating Chop: 6a -> 5a
Protector's Defense: 45r -> 25r
Tiger Stance: 20r -> 15r
Wary Stance: 45 -> 30r
"You Will Die!": 20r -> 15r
Ranger
Archer's Signet: 1..5d -> 1..7d
Concussion Shot: 10r -> 5r
Dual Shot: 7r -> 10r
Equinox: 45r -> 30r
Famine: 45r -> 30r
Greater Conflagration: 45r -> 30r
Heal as One: 12r -> 10r
Lacerate: 45r -> 30r
Marksman's Wager: 12s -> 18s
Poison Arrow: 5..20s -> 5..25s
Run as One: 30r -> 25r
Ritualist
Ancestors' Rage: 15r -> 12r
Attuned Was Songkai: 60r -> 45r
Blind Was Mingson: 25r 1..10s of blindness -> 15r 3..8s of blindness
Bloodsong: 60r -> 45r
Channeled Strike: 8r -> 6r
Defiant Was Xinrae: 25e -> 15e
Disenchantment: 60r -> 45r
Displacement: 60r -> 45r
Dissonance: 60r -> 45r
Dulled Weapon: 20r -> 12r
Earthbind: 60r -> 45r
Gaze from Beyond: 15r -> 10r
Ghostly Haste: 5..20% faster casting -> 25% faster casting
Grasping Was Kuurong: 15..60d -> 15..75d
Guided Weapon: 45 -> 15r
Pain: 45r -> 30r
Painful Bond: 20r -> 12r
Preservation: 45r -> 30r
Protective Was Kaolai: 10..35s -> 15..60s
Ritual Lord: 15..75% faster recharge for rituals -> 15..60% faster recharge
for rituals
Shelter: 60..30 health lost -> 75..45 health lost
Shelter: 60r -> 45r
Soothing: 1..10 level spirit -> 1..8 level spirit
Soul Twisting: 15r -> 12r
Spirit Light Weapon: Remove "Spirit Light Weapon ends if that ally is not
near a spirit." 3..15 healing -> 2..8. Add "Spirit Light Weapon heals for
+2..8 while that ally is near a spirit."
Spirit Rift: 20..115d -> 25..135d
Spirit Transfer: 10r -> 5r
Splinter Weapon: 10r -> 5r
Tranquil Was Tanasen: 5..17s -> 5..20s
Union: 60r -> 45r
Vital Weapon: 20r -> 12r
Wailing Weapon: 30r -> 25r
Wanderlust: 60r -> 45r
Weapon of Quickening: 5..15s -> 5..25s
Principaux changements :
Mesmer : L'inspiration prend cher
-Mantra de Rappel qui devient limite useless
-Drain d'energie qui peut quand meme rester valable avec un stuff 0% reload d'inspi
Monk : Les meilleurs skill perdent de la valeur, les pires restent aussi weaks
-Peace n Harmony passe à un reload de 10sec
-Blessed Light perd 20hp de heal !!!! Confused Sad Crying or <br /> Very sad Mad Evil or <br /> Very Mad
-Reload d'exctinction passe à 20
Les stances et compétences passives de wawa sont revues
-Tiger Stance passe à 15 de reload
-Berseker stance donne un max d'adré maintenant
Les esprit de rodeur elite et presque tous les esprit de Rt gagne 15 secondes de reload
Pas de Changement pour le nécro ni l'Elementaliste
Assassin et Ritualiste toujours aussi weaks ( le Rt légérement mieu quand meme)
Et enfin jen revien à ce qui nous concerne le plus : Si boon Weaked, Nr/tranq. Weaked.
Va surement falloir tourner la page Crying or <br /> Very sad
EDIT : lumiere ne perd que 20hp :/ ca donne ca :
pour 15 en FD :
avant la nerf : 115hp+ 3*15hp = 160hp
après : 95 après + 3*15hp = 140 hp